Google Cloud Next 2019 | Game Sessions

Google Cloud Next 2019 | The “Why” And “How” Of Testing Games In The Cloud

Most games are still tested manually. With many recent advances, especially in the area of machine learning, it is now possible to perform more sophisticated automated games testing to uncover important quality issues in your game before your users do. In this session, we will talk about all the different ways you can test your game automatically with little to no effort on your part.

Speaker(s): Justin Broughton

Session ID: DEV201

Product:Firebase;

Citi I/O

Aster.Cloud

DotLAH!

Previous Google Cloud Next 2019 | Networking On Cloud: Unity's Networking Journey On GCP
Next Google Cloud Next 2019 | Livin' On The (CDN) Edge